VALORANT
Location
Red Hallway
PC Labs
Time
1:00 pm
Prize
$10 Steam Giftcard Per Team Member
All players must be present during the check in time for the tournament.
Failure to appear during the check in will result in a disqualification.
Tournament Rules
All rules below are subject to change
RULESET:
Tournament Teams
A “team” will consist of 5 Players and up to 2 allowable substitutes for a total of 7 players per roster.
If a team has less than 5 players, the match will be continued to be played (ex: 4v5). Otherwise, if the team with less than 5 players does not want to play with less than 5, they will take a forfeit.
Set Length
All sets excluding Finals will be played best-of-1 games.
Depending on number of teams, best-of-1 games might be increased to a best-of-3.
Final(s) sets will be played best-of-3 games.
A “Game” is defined as: An instance of competition on the designated map that is played until a winner is determined by one of the following methods, whichever occurs first: (a) completion of the final objective or (b) a Team forfeiting.
Stoppage of Play
During any pause or stoppage, players may not leave the match area unless authorized by the tournament organizer. Team captains should communicate any disconnections or pauses inside the matches’ internal chat and raise their hand up to signal the tournament organizer.
Teams are required to ensure both sides are “Ready” in the chat prior to lifting the pause.
Disconnection
Player Disconnection
If a player disconnects from the match during a game a pause will be allowed. The player will have to reconnect back to the match within 5 minutes or the game will be unpaused and teams will continue to play with the current players found in the lobby.
You may NOT fill the spot of a disconnected player with a different player in the middle of a game. You must wait until after the game to substitute.
Team Disconnection
If an entire team disconnects from the match during a game a pause will be allow. The team will have to reconnect back to the match within 10 minutes or the game will be counted as a forfeit.
Game Rule(s) & Format:
Patch: All Games will be played on the current patch available on the Live Service.
Mode: Standard
Competitive Rules / Tournament Mode: On
Allow Cheats: Off
Overtime Win By Two: On
Blood: Disabled
Play All Rounds: Off
Spectators: Subs cannot sit in the spectator role for the lobby. If they wish to spectate a match, they may sit one row behind their team. They CANNOT leave the room NOR walk between rows of the classroom.
Leaving the room or visiting the other room (opposing team) gives them the potential to spectate the other team, which will be considered cheating if reported that it is being done.
Normal Set Selection:
Map: Ascent
Finals - Map & Side Selection:
First game: Tournament Organizer will flip a coin, the team captain(s) will call it out.
Winner: Picks the map for the game mode.
Map pool: Bind, Breeze, Icebox, Lotus, Split, or Sunset.
Loser: Picks the starting side (defense or offense).
All games after first game:
The loser of the previous game mode will get to select their map of the following pool:
Bind
Breeze
Icebox
Lotus
Split
Sunset
The winner of the previous game mode will get to select the starting side.
Playing out of Rounds
If one team acquires enough round wins to create a situation where the opposing team has no chance of winning the game, it is customary that the losing team will concede as to respect everyone’s time. However, a team cannot be forced or otherwise coerced into forfeiting a game. Members of both teams must agree to not finish playing all the rounds of a game.
Draws: If a map ends in a draw neither team will be awarded a “Win” for that map, another will be played in its place (if needed for a team to get to 3 wins in the series)